Friday, April 8, 2016

Day 20: GUI Updates


This is what the sim looks like now. There are some new graphs and spiffy readouts to keep track of what's going on globally and per-morg.
  • The space to the right of the playfield is for keeping track of a selected (yellow dotted halo) individual over his lifetime, with separate "thought bubbles" for major life events (like having a child, dying), and encounters with others.
  • Stuck the speed slider over there now. <===
  • The newest addition: the leaderboard, to the bottom of the playfield. It's a bar graph which displays the total health of all individuals type-by-type. So you can easily see which type is currently winning... and cheer them on!

Friday, April 1, 2016

Day 16: Memories

Morgs now can remember how an individual played last time they met... and adjust their current play accordingly. Oh ho!  (more on this soon...)